Legitimation, which works for in order to establish
the PRACTICE LIST-to proceed
self-governed processes handled by individual(s) as a firm.
“Code is law– use this term not only in the environment of blockchain systems, but the exchanges taken by new forms of ventures online”
Stages of legitimation:
0vDSI as means:
FIRSTLY: get confirmation/approval by Membership and/or Partnership related to a workers’ culture, a marketed solution or a proven community.
SECONDLY: make contracts with some firms/ventures/institutions, for this purpose: Affiliation would be a powerful option.
as a PRIORITY: every aspects of the starter kit, and the initiated processes of the assembly must have confirm the eligibility values to become a firm.
as an OVERALL RESULT: credentials of ‘AM4idea.hu’ will be approved and/then confirmed by the market, the partnerships, and others involved in cooperative operations online.
1vDSI as means:
The whole initiative becomes a legal entity when the formalization procedure taken by the validated sources which have the real power and legitimity to accomplish.
as a RESULT: -more details are coming- the liable format defined for the whole scope, involved a name for the firm/venture/association, a digital identifier… and so on...
::A-mark::
the applied [legal framework] enables the processes undertaken by the self-administration structure
2vDSI as means:
The methods, processes and core values managed by our activities must represent an acceptable vision for the open culture, the maker movement and for the participants who involved in digital social innovation in general.
::B-mark::
the proven [administration structure] liable for the management of a co-working kit, presented in the online space for cooperatives
about DESIGN Framework:
:1: liable for providing shared technology driven services to individuals, firms, organisations that do not have the resources and knowledge to set up and run ‘IT’ driven solutions to support their mission critical operations with positive outcomes to users, developers, hackers, makers, online-cooperatives, and so on…
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Challenges within peer production environments include:
- applying copyright and licensing concepts to a rapidly remixed products
- assessing the quality (for example accuracy, authority, trustworthiness) of a peer-produced product
- supporting customisation and adaptations of peer-produced content for learning purposes
- sustaining and scaling these peer-production practices
- developing policies in a heavily publisher-controlled environment that support peer-production practices
-1- ‘spaces’, mint hálózati csomópontok biztosítják azt, hogy az [önfoglalkoztatás eszközei] hálózatos rendszerben, tipizáló metódus keretei között alkalmazásba vehetőek legyenek a közreműködői hálózatban